Here you can find all the projects I worked on. For every project I provide a short description of the game and of my repsonsibilities. I also write blog posts or in-depth account of what I did and learned while working on a game.
Professional Work
On Your Tale
Genre: Investigation, Open World, Slice of Life
Developer: Memorable Games
Publisher: Humble Games
Engine: Unity
Platform: Nintendo Switch, PS5, XBox One & PC
My Role: Narrative Designer, Level Designer
Duration: 1,5 years (November 2022 – Aprile 2024)
Student Projects
Red Nights
Genre: Side-scrolling stealth platform game
Developer: Pinolee Studio
Publisher: Self-published
Engine: Unreal Engine 4
Platform: PC
My Role: Narrative Designer, Level Designer
Duration: 2 months (May-June 2022)
Da Vinci’s Formula
Genre: Puzzle game
Developer: Team A
Publisher: Self-published
Engine: Unreal Engine 4
Platform: PC
My Role: Narrative Designer, Level Designer
Duration: 1 month (April 2022)