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Portfolio

Here you can find all the projects I worked on. For every project I provide a short description of the game and of my repsonsibilities. I also write blog posts or in-depth account of what I did and learned while working on a game.


Professional Work

On Your Tale

Genre: Investigation, Open World, Slice of Life
DeveloperMemorable Games
PublisherHumble Games
Engine: Unity
PlatformNintendo Switch, PS5, XBox One & PC
My Role: 
Narrative Designer, Level Designer
Duration: 1,5 years (November 2022 – Aprile 2024)


Student Projects

Red Nights

Genre: Side-scrolling stealth platform game
Developer: Pinolee Studio
Publisher: Self-published
Engine: Unreal Engine 4
PlatformPC
My Role: 
Narrative Designer, Level Designer
Duration: 2 months (May-June 2022)

Da Vinci’s Formula

Genre: Puzzle game
Developer: Team A
Publisher: Self-published
Engine: Unreal Engine 4
PlatformPC
My Role: 
Narrative Designer, Level Designer
Duration: 1 month (April 2022)